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| swiftshader.gni |
The pipeline code doesn't need to know whether we're drawing Bresenham lines or anything else. It just needs to know whether or not to enable multisample rasterization for a multisample render target. Also rename multiSample to multiSampleCount. Bug: b/142965928 Change-Id: I34395e90d502c49cd13e0087d4b323d222cb2064 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40169 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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