Adding multiple color attachments to Framebuffer objects. This cl allows setting multiple draw buffers, but there is currently no code exercising that path. These will connected properly to a shader's multiple outputs later. Change-Id: I41d4eadc4518d0b9c1468802c32e622df591e860 Reviewed-on: https://swiftshader-review.googlesource.com/2881Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>