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To make it easier to branch on the different texture fetching options, a new TextureFunction class is introduced here, which performs the string comparisons and identifies the different options. I also had to add a 5th argument for textureGradOffset and textureProjGradOffset. I added function stubs (with the UNIMPLEMENTED markers) for all new texture functions. Change-Id: I58cde91a2bacb0012bdc34ec85b0befa19a85326 Reviewed-on: https://swiftshader-review.googlesource.com/4116Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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