Chrome now uses Visual Studio 2017 as the default compiler on Windows. To ensure we maintain compatibility during standalone development, we should use VS2017 for SwiftShader as well. The 'Community' edition of Visual Studio 2017 is freely available. Bug chromium:683729 Change-Id: I3ed1edaeb9fa786b575202ba5b9c86faf1daa3c0 Reviewed-on: https://swiftshader-review.googlesource.com/13048Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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