| Name |
Last commit
|
Last update |
|---|---|---|
| include | ||
| src | ||
| tests | ||
| .dir-locals.el | ||
| .gitignore | ||
| Readme.txt | ||
| android_vendor_build.sh |
- Added cases required to load integer type textures into swiftshader's internal formats. - Cleaned up copy functions that simply perform a memcpy for a given number of bytes per row. - Removed unused functionality for mini floats. Right now, all we need is the ability to import these formats, so there's currently no need to keep the export code. Change-Id: I61500c41e668f885d3ec1e687b6f888c117221f2 Reviewed-on: https://swiftshader-review.googlesource.com/4140Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| include | Loading commit data... | |
| src | Loading commit data... | |
| tests | Loading commit data... | |
| .dir-locals.el | Loading commit data... | |
| .gitignore | Loading commit data... | |
| Readme.txt | Loading commit data... | |
| android_vendor_build.sh | Loading commit data... |