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Plumbing to send the LOD base level and max level from the Sampler object in the Context to the Renderer's texture's state. Change-Id: I5a9571f58a0cbaea8cedfb98da159672673eed94 Reviewed-on: https://swiftshader-review.googlesource.com/5501Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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