swiftshader_reactor_base doesn't need to depend on swiftshader_opengl_common. This causes failures when building for Vulkan. Instead make swiftshader_libGLESv2_static depend on it directly. Bug: chromium:967704 Change-Id: I4c62c975c72ad42ee0a5cd59e58bd840ad8ab71e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/32068Reviewed-by:Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Saman Sami <samans@chromium.org>