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All AST nodes are allocated in a memory pool and get deleted by the pool. RemoveTree doesn't do anything because delete is overloaded for the nodes. BUG=18469191 Change-Id: I1dc23e894c441db2e2eb1f6e9b8f0c11b2e52b3c Reviewed-on: https://swiftshader-review.googlesource.com/1452Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
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