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With this fix, SwiftShader libraries can successfully be built on Windows using Chromium's build system and produce fully functional libraries. Main issue was: the .rc files had not been included in the 'sources' section. Change-Id: Iec77f09c10af19828c52f10d01b405a7e352afab Reviewed-on: https://swiftshader-review.googlesource.com/5800Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Corentin Wallez <cwallez@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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