Bug 19126833 Added Texture3D argument verifications. Added the basic API and functions. A few are still unimplemented: - Image::loadCompressedData() (for depth other than 1) - Texture3D::copyImage() - Texture3D::generateMipmaps() Added colour grading test for 3D texture Change-Id: I9e52afa7213999f94c5916c2f301fc6fa4b42c0d Reviewed-on: https://swiftshader-review.googlesource.com/1730Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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| Background.cpp | Loading commit data... | |
| BackgroundFragShader.cpp | Loading commit data... | |
| FragShader.cpp | Loading commit data... | |
| Mask.cpp | Loading commit data... | |
| MaskTexture.cpp | Loading commit data... | |
| SceneFragShader.cpp | Loading commit data... | |
| SceneVertShader.cpp | Loading commit data... | |
| VertShader.cpp | Loading commit data... | |
| bluewhitegradient.cpp | Loading commit data... | |
| bw.cpp | Loading commit data... | |
| cooler.cpp | Loading commit data... | |
| highcontrast.cpp | Loading commit data... | |
| identity.cpp | Loading commit data... | |
| inverted.cpp | Loading commit data... | |
| sepia.cpp | Loading commit data... | |
| warmer.cpp | Loading commit data... |