- Fixed a few typos in the format map - Added missing OpenGL ES 3.0 types to CheckTextureFormatType Change-Id: I4a0d8ad67fd85f8c32ef528ce1b3c029fe5f84aa Reviewed-on: https://swiftshader-review.googlesource.com/3991Reviewed-by:Nicolas Capens <capn@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>