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| PowerVR_SDK | ||
| SPIRV-Headers | ||
| SPIRV-Tools | ||
| boost | ||
| googletest @ 02a8ca87 | ||
| libbacktrace | ||
| llvm-7.0 | ||
| llvm-subzero | ||
| stlport-cpp11-extension | ||
| subzero |
The BUILD.gn files used to ignore the platform entirely. All that was necessary was to point them at the proper include directory for Mac. Bug chromium:966543 Change-Id: I755a432cc7d01ce094d7191fd48d0702d8a1ae3e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/31889 Presubmit-Ready: Sean Risser <srisser@google.com> Reviewed-by:Alexis Hétu <sugoi@google.com> Tested-by:
Sean Risser <srisser@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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| boost | Loading commit data... | |
| googletest @ 02a8ca87 | ||
| libbacktrace | Loading commit data... | |
| llvm-7.0 | Loading commit data... | |
| llvm-subzero | Loading commit data... | |
| stlport-cpp11-extension | Loading commit data... | |
| subzero | Loading commit data... |