Essentially, do not assume CMAKE_SOURCE_DIR is the SwiftShader root directory. Instead, we now set SWIFTSHADER_DIR in the root CMakeLists, and use that everywhere. Bug: b/145758253 Change-Id: I4968d0dc06ebd8e45791f7cd956e5aeeefddd54f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43949 Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:Ben Clayton <bclayton@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com> Tested-by:
Antonio Maiorano <amaiorano@google.com>
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| Config.cpp | Loading commit data... | |
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| FrameBuffer.cpp | Loading commit data... | |
| FrameBuffer.hpp | Loading commit data... | |
| FrameBufferAndroid.cpp | Loading commit data... | |
| FrameBufferAndroid.hpp | Loading commit data... | |
| FrameBufferDD.cpp | Loading commit data... | |
| FrameBufferDD.hpp | Loading commit data... | |
| FrameBufferGDI.cpp | Loading commit data... | |
| FrameBufferGDI.hpp | Loading commit data... | |
| FrameBufferOSX.hpp | Loading commit data... | |
| FrameBufferOSX.mm | Loading commit data... | |
| FrameBufferOzone.cpp | Loading commit data... | |
| FrameBufferOzone.hpp | Loading commit data... | |
| FrameBufferWin.cpp | Loading commit data... | |
| FrameBufferWin.hpp | Loading commit data... | |
| FrameBufferX11.cpp | Loading commit data... | |
| FrameBufferX11.hpp | Loading commit data... | |
| SwiftConfig.cpp | Loading commit data... | |
| SwiftConfig.hpp | Loading commit data... | |
| libX11.cpp | Loading commit data... | |
| libX11.hpp | Loading commit data... |