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  • chromium/3228 merged
    db342276 · ES31: Implement glSampleMaski on OpenGL · Sep 28, 2017
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  • chromium/3229 merged
    db342276 · ES31: Implement glSampleMaski on OpenGL · Sep 28, 2017
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  • chromium/3230 merged
    db342276 · ES31: Implement glSampleMaski on OpenGL · Sep 28, 2017
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  • chromium/3231 merged
    db342276 · ES31: Implement glSampleMaski on OpenGL · Sep 28, 2017
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  • chromium/3222 merged
    1f9d6843 · StateManager11: Defer RenderTarget invalidation to draw. · Sep 21, 2017
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  • chromium/3223 merged
    1f9d6843 · StateManager11: Defer RenderTarget invalidation to draw. · Sep 21, 2017
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  • chromium/3224 merged
    1f9d6843 · StateManager11: Defer RenderTarget invalidation to draw. · Sep 21, 2017
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  • chromium/3225 merged
    1f9d6843 · StateManager11: Defer RenderTarget invalidation to draw. · Sep 21, 2017
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  • chromium/3226 merged
    1f9d6843 · StateManager11: Defer RenderTarget invalidation to draw. · Sep 21, 2017
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  • chromium/3221 merged
    47bf2dc5 · Add test for GL_KHR_robust_buffer_access_behavior · Sep 20, 2017
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  • chromium/3220 merged
    abd31359 · Vulkan: Fix deleting in-use Pipeline. · Sep 19, 2017
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  • chromium/3216 merged
    371ed53a · Enable D3D11 warnings in Release end2end_tests. · Sep 14, 2017
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  • chromium/3217 merged
    371ed53a · Enable D3D11 warnings in Release end2end_tests. · Sep 14, 2017
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  • chromium/3218 merged
    371ed53a · Enable D3D11 warnings in Release end2end_tests. · Sep 14, 2017
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  • chromium/3219 merged
    371ed53a · Enable D3D11 warnings in Release end2end_tests. · Sep 14, 2017
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  • chromium/3215 merged
    715e7f1a · Add GL_DEPTH_COMPONENT_24 as a depth format for surfaces. · Sep 13, 2017
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  • chromium/3214 merged
    9df395c8 · Include string.h for strncmp in ExtensionBehavior.cpp · Sep 12, 2017
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  • chromium/3213 merged
    9d815378 · D3D: Refactor driver uniform application. · Sep 11, 2017
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  • chromium/3209 merged
    e98e16ea · Update gpu_test_expectations and use angle_gpu_info_util · Sep 07, 2017
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  • chromium/3210 merged
    e98e16ea · Update gpu_test_expectations and use angle_gpu_info_util · Sep 07, 2017
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