1. 02 Jun, 2011 2 commits
  2. 01 Jun, 2011 2 commits
  3. 30 May, 2011 1 commit
  4. 27 May, 2011 1 commit
  5. 26 May, 2011 5 commits
  6. 25 May, 2011 1 commit
  7. 17 May, 2011 2 commits
  8. 13 May, 2011 1 commit
  9. 12 May, 2011 3 commits
    • Add support for eglCreatePbufferFromClientBuffer, taking as input a D3D share… · 4e297707
      jbauman@chromium.org authored
      Add support for eglCreatePbufferFromClientBuffer, taking as input a D3D share handle corresponding to the enum EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE. No spec as of yet, but it does the obvious thing.
      
      BUG=129
      TEST=
      
      Review URL: http://codereview.appspot.com/4325048
      
      git-svn-id: https://angleproject.googlecode.com/svn/trunk@650 736b8ea6-26fd-11df-bfd4-992fa37f6226
    • Use SSE2 to swizzle RGBA to BGRA · f1f28c80
      jbauman@chromium.org authored
      Using SSE2 can drastically reduce the amount of time it takes to do glTexImage2D. I've also added a plain-C path that's much faster than the one that was there before.
      
      BUG=151
      TEST=
      
      Review URL: http://codereview.appspot.com/4465052
      
      git-svn-id: https://angleproject.googlecode.com/svn/trunk@649 736b8ea6-26fd-11df-bfd4-992fa37f6226
    • Cache result of D3DPERF_GetStatus. · 73bec982
      apatrick@chromium.org authored
      I profiled the WebGL acquarium with AMD CodeAnalyst and it turns out this function got a lot of hits. Top 10 before change:
      
      CS:EIP     	Symbol + Offset                                                              	64-bit 	Timer samples 	
      0x62a87260 	CBatchFilterI::ProcessBatch                                                  	       	13.41         	
      0x62a171f1 	D3DPERF_GetStatus                                                            	       	6.04          	
      0x629ce831 	CD3DBase::SetVertexShaderConstantF_FP                                        	       	5.12          	
      0x62a88bea 	CBatchFilterI::GetBatchBufferPointer<_LH_SETPIXELSHADERCONSTIMM_TOKEN_SMALL> 	       	4.61          	
      0x6298060b 	UpdateViewportCache                                                          	       	4.2           	
      0x6298da3a 	CD3DBase::UpdateTextures                                                     	       	3.58          	
      0x6298db6b 	CD3DDDIDX10::SetTexture                                                      	       	2.76          	
      0x6298df1d 	CD3DDDIDX10::InsertStreamSource                                              	       	2.46          	
      0x629d1c1a 	CD3DBase::SetPixelShaderConstantF_FP                                         	       	2.25          	
      0x6297efc4 	CD3DHal::SetSamplerState_FP                                                  	       	2.05          	
      
      10 functions, 186 instructions, Total: 454 samples, 46.47% of shown samples, 2.51% of total session samples
      
      
      And after:
      
      CS:EIP     	Symbol + Offset                                                              	64-bit 	Timer samples 	
      0x69317260 	CBatchFilterI::ProcessBatch                                                  	       	13.87         	
      0x69318bea 	CBatchFilterI::GetBatchBufferPointer<_LH_SETPIXELSHADERCONSTIMM_TOKEN_SMALL> 	       	5.84          	
      0x6921060b 	UpdateViewportCache                                                          	       	5.29          	
      0x6925e831 	CD3DBase::SetVertexShaderConstantF_FP                                        	       	4.93          	
      0x6921da3a 	CD3DBase::UpdateTextures                                                     	       	4.38          	
      0x6921e034 	CD3DBase::SetStreamSource_FP                                                 	       	3.65          	
      0x69261c1a 	CD3DBase::SetPixelShaderConstantF_FP                                         	       	3.65          	
      0x69227651 	CD3DBase::DrawIndexedPrimitive                                               	       	2.74          	
      0x6920efc4 	CD3DHal::SetSamplerState_FP                                                  	       	2.37          	
      0x6925e9f7 	CD3DBase::SetVertexShaderConstantIntF                                        	       	2.37          	
      
      10 functions, 152 instructions, Total: 269 samples, 49.09% of shown samples, 0.80% of total session samples
      
      
      UpdateViewportCache looks like it might be low hanging fruit as well.
      Review URL: http://codereview.appspot.com/4535049
      
      git-svn-id: https://angleproject.googlecode.com/svn/trunk@648 736b8ea6-26fd-11df-bfd4-992fa37f6226
  10. 11 May, 2011 14 commits
  11. 05 May, 2011 2 commits
  12. 03 May, 2011 1 commit
  13. 30 Apr, 2011 1 commit
  14. 29 Apr, 2011 2 commits
  15. 28 Apr, 2011 2 commits