- 26 Jul, 2013 1 commit
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Jamie Madill authored
This will allow us to re-use the same Fence implementation for GLES 3 Fence Sync objects. TRAC #23446 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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- 24 Jul, 2013 1 commit
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Shannon Woods authored
TRAC #23577 On behalf of callow.mark@artspark.co.jp Landed-by: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Geoff Lang
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- 19 Jul, 2013 38 commits
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Shannon Woods authored
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Jamie Madill authored
TRAC #23573 Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Add a helper method to return the selected texture for the TexParameter* and GetTexParameter* family of functions. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Refactor the validation logic for the TexParameter* series of API entry points to use the same shared method. TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23454 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
current filtering and address modes at draw time. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Pass a SamplerState as a parameter to Texture::isSamplerComplete, instead of using the internal SamplerState. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Change the checks for texture completeness in Texture*::copySubImage to only check if the specified level is complete. This removes the dependency between copySubImage and isSamplerComplete, which makes operation with sampler objects simpler. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Do not check the texture's filtering mode in Texture*::updateTexture, instead check the texture's dirty flags. With sampler objects, it becomes difficult to rely on the texture filtering mode state to determine if mipmapping is going to be enabled in the texture, as sampler object may or may not override the texture internal state. TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23453 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Replace the logic for doing vector and matrix equivalence tests in the shader with a much simpler formula. We can use the HLSL fragment "all(a == b)" for all matrix and vector types. TRAC #23535 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23082 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23082 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Add a method to round GLfloat parameters to the nearest integral value, for use in state-setting API methods. TRAC #23545 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
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Geoff Lang authored
TRAC #23394 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Nicolas Capens authored
TRAC #23532 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23394 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #21840 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #21840 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Jamie Madill authored
From the extension spec: "8) What value should gl_MaxDrawBuffers in the shading language report?" "RESOLVE: It should match MAX_DRAW_BUFFERS_EXT from the API. None of the API or GLSL specifications explicitly state the linkage between API and SL constants, but it seems logical that one would expect them to match, regardless of whether or not an extension directive is used in the shading language." TRAC #23509 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23509 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Authored-by: Jamie Madill
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Nicolas Capens authored
TRAC #23485 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Nicolas Capens authored
TRAC #23485 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
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Jamie Madill authored
This is necessary for copying from the offscreen texture, which we keep in BGRA to align with Chrome's D3D9 format. TRAC #23501 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
Fix the internal conversion of DXGI DEPTH_COMPONENT32F formats to be DEPTH_COMPONENT_OES in GLES 2 contexts. TRAC #23483 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Jamie Madill authored
TRAC #23483 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Authored-by: Jamie Madill
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Al Patrick authored
BUG=chromium:253578 R=shannonwoods@chromium.org Review URL: https://codereview.appspot.com/10658043
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Geoff Lang authored
Protect against integer overflows in the IndexBuffer class by validating that the new write position will not overflow. Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
Protect against integer overflows when generating index buffers for line loop and triangle fan drawing. Issue 444 Signed-off-by: Jamie Madil Signed-off-by: Shannon Woods Author: Geoff Lang
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