- 09 Sep, 2013 10 commits
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Jamie Madill authored
The subsequent patches will remove gl::Varying entirely. TRAC #23746 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23746 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23754 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
Instead of parsing them indirectly from HLSL, the pointer will allow us to more flexibly support new types, especially compound types such as structures. TRAC #23754 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
Refactor sh::Uniform and sh::ShaderVariable into a shader variable base type with different child types. This change gives us better memory usage (many fields are unnecessary in different types) with better static typing and clear type abstraction for specific methods that might take Attributes or Varyings, etc. TRAC #23754 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
Allow the block encoder classes to encode types directly passed by value, instead of as a compound type. TRAC #23754 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23746 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Geoff Lang authored
Worked around an issue that causes a TDR timeout when Blit11::copyDepthStencil is called repeatedly. TRAC #23650 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
Moved the clipping of blit rectangles to bounds or scissors into the Renderers since rounding to integers can cause errors when stretching in ES3. TRAC #23650 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23650 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 06 Sep, 2013 2 commits
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Geoff Lang authored
TRAC #23775 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23775 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 05 Sep, 2013 3 commits
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Geoff Lang authored
TRAC #23475 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23475 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23475 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 27 Aug, 2013 6 commits
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Geoff Lang authored
TRAC #23474 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23474 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Geoff Lang authored
TRAC #23474 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23747 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
This fixes some conformance failures in the dEQP varying link tests, particularly with ints and the flat keyword. TRAC #23745 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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Jamie Madill authored
TRAC #23745 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods
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- 26 Aug, 2013 3 commits
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Jamie Madill authored
This could cause visual corruption from reading past the end of initialized vertex data. R=geofflang@chromium.org, shannonwoods@chromium.org ANGLEBUG=467 Review URL=https://codereview.appspot.com/12937045 Test=WebGL CTS 1.0.2
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Jamie Madill authored
R=geofflang@chromium.org, shannonwoods@chromium.org ANGLEBUG=467 Review URL: https://codereview.appspot.com/12937045 Test=WebGL CTS 1.0.2
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Geoff Lang authored
Fix Texture2DArray calling Texture::set/subImage with invalid pointers when the pixels pointer is NULL. TRAC #23767 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
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- 21 Aug, 2013 1 commit
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Geoff Lang authored
TRAC #23733 Signed-off-by: Shannon Woods Author: Geoff Lang
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- 19 Aug, 2013 3 commits
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Shannon Woods authored
TRAC #23468 Author: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens
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Shannon Woods authored
TRAC #23468 Author: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens
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Shannon Woods authored
TRAC #23468 Author: Shannon Woods Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens
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- 15 Aug, 2013 1 commit
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Geoff Lang authored
TextureStorage11::updateSubresourceLevel will now use the blitter if it is updating a depth stencil texture. TRAC #23531 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
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- 14 Aug, 2013 1 commit
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Geoff Lang authored
Fixed a bug where the frontFace shader constant would not be updated if the drawMode or frontFace changed but not the viewport. TRAC #23719 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
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- 13 Aug, 2013 1 commit
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Geoff Lang authored
TRAC #23704 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
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- 12 Aug, 2013 9 commits
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Nicolas Capens authored
TRAC #23653 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens
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Geoff Lang authored
Removed checks for DXGI_FORMAT_R32G32B32_FLOAT support since GL_RGB32F is converted to DXGI_FORMAT_R32G32B32A32_FLOAT. TRAC #23651 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23629 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23629 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23651 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23668 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23669 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23669 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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Geoff Lang authored
TRAC #23669 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang
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