1. 14 Mar, 2018 1 commit
  2. 13 Mar, 2018 1 commit
    • Check X11 return status. · f9b80fe1
      Nicolas Capens authored
      We weren't checking the return status of an XGetWindowAttributes() call
      while checking for a resized window. It appears that it can start to
      fail possibly due to an out-of-memory situation or the window being
      destroyed before the EGL surface.
      
      Note that the EGL spec does not have a recommendation on how to handle
      this situation. Generating EGL_BAD_ALLOC is intended for eglCreate*
      call failures, while EGL_BAD_NATIVE_WINDOW appears to be reserved for
      calls that take a native window as a parameter. eglSwapBuffers is
      neither.
      
      Bug chromium:819481
      
      Change-Id: I270730567b5179ee43b814e8bd017b601dfbe079
      Reviewed-on: https://swiftshader-review.googlesource.com/17708Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
      Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
  3. 08 Mar, 2018 2 commits
  4. 07 Mar, 2018 3 commits
  5. 06 Mar, 2018 1 commit
  6. 02 Mar, 2018 2 commits
  7. 01 Mar, 2018 5 commits
  8. 28 Feb, 2018 2 commits
  9. 27 Feb, 2018 5 commits
  10. 26 Feb, 2018 5 commits
  11. 14 Feb, 2018 1 commit
  12. 13 Feb, 2018 1 commit
  13. 08 Feb, 2018 2 commits
  14. 07 Feb, 2018 6 commits
  15. 06 Feb, 2018 2 commits
  16. 05 Feb, 2018 1 commit