1. 03 Sep, 2015 4 commits
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  11. 06 Aug, 2015 14 commits
  12. 23 Jul, 2015 1 commit
    • Uniform buffer related fixes · 5228d3c7
      Alexis Hetu authored
      - Added an actual offset, in registers, to the Uniform structure to
        take into account that types can have different register sizes.
      - Fixed the array check in OutputASM::declareUniform() so that it
        doesn't make an array of blocks when declaring a member as an
        array in the default uniform block.
      - Fixed arrayStride and matrixStride in the BlockInfo constructor.
      - Fixed memberUniformIndexes to use uniform index instead of
        register index.
      
      Change-Id: Id8ba23b5fef71c772bb45a45bb897ca5e2fae385
      Reviewed-on: https://swiftshader-review.googlesource.com/3750Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
      Reviewed-by: 's avatarNicolas Capens <capn@google.com>