- 03 Mar, 2018 2 commits
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John Kessenich authored
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John Kessenich authored
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- 02 Mar, 2018 11 commits
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John Kessenich authored
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John Kessenich authored
Implement the extension GL_AMD_gpu_shader_half_float_fetch
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John Kessenich authored
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John Kessenich authored
Fix issues of SPIRV headers
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Rex Xu authored
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Rex Xu authored
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*. - Add new built-in GLSL texture/image functions.
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John Kessenich authored
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John Kessenich authored
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John Kessenich authored
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John Kessenich authored
These are conditional now on which target environment is requested.
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John Kessenich authored
Note the tests do not yet generate the correct code regarding what extensions they declare.
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- 28 Feb, 2018 4 commits
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John Kessenich authored
Fix typo in help for -V<bad-number>
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John Kessenich authored
EShLangFragment falls through to EShLangCompute, only #ifndef AMD_EXTENSIONS.
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davidhubbard authored
EShLangFragment falls through to EShLangCompute, only #ifndef AMD_EXTENSIONS. This is probably a bug.
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David Neto authored
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- 27 Feb, 2018 3 commits
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John Kessenich authored
This factored computeTypeLocationSize() out of needing the TIntermediate contents, and uses it to show how to know how many locations an object needs. However, it still does not do cross stage, or mixed location/no-location analysis.
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John Kessenich authored
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John Kessenich authored
Constants were generally cached by type opcode, but all structures share the same type opcode (OpTypeStruct), so they need to be cached by type id.
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- 23 Feb, 2018 3 commits
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John Kessenich authored
I'm not yet clear if these are the right checks, but it puts the right infrastructure and example in place. Note: semantic checking against versions/extensions should happen earlier than SPIR-V generation, so SPIR-V generation need only assume it is okay to do what was asked.
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John Kessenich authored
This means the previously emitted code was incorrect.
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John Kessenich authored
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- 22 Feb, 2018 6 commits
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John Kessenich authored
Update known-good See merge request GLSL/glslang!35
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GregF authored
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John Kessenich authored
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John Kessenich authored
GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).
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John Kessenich authored
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John Kessenich authored
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- 21 Feb, 2018 2 commits
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John Kessenich authored
HLSL: Fix #1249: Always execute both sides of ternary "?:".
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John Kessenich authored
This is semantically required by HLSL, and frequently results in using OpSelect instead of control flow.
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- 20 Feb, 2018 1 commit
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John Kessenich authored
HLSL: Add conversions for image ops during SPV construction
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- 18 Feb, 2018 1 commit
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LoopDawg authored
HLSL allows image and texture types to be templatized on sub-vec4 types, or even structures. This was mostly handled already during creation of sampling operations. However, for operator[] which can generate image loads, this wasn't happening. It also isn't very easy to do at that point in time, because operator[] does not know where the results it produces will end up. They may be an lvalue or an rvalue, and there's a post-process to convert loads to stores. They may end up in atomic ops. To bypass that difficulty, GlslangToSpv now looks for this case and adds the appropriate conversion. LIMITATION: this only works for cases for which a simple conversion opcode suffices. That is to say, it will not work if the type is templatized on a struct.
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- 15 Feb, 2018 4 commits
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John Kessenich authored
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John Kessenich authored
Fix an issue of interpolateAtVertexAMD().
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John Kessenich authored
Add --site gitlab to update_glslang_sources command in README See merge request GLSL/glslang!34
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GregF authored
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- 14 Feb, 2018 1 commit
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Rex Xu authored
An error message should be reported if the interpolant is not an input.
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- 12 Feb, 2018 2 commits
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John Kessenich authored
Update known_good_khr.json to vulkan-1.1-rc3 See merge request GLSL/glslang!33
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GregF authored
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