1. 25 Jun, 2019 1 commit
    • Fix the DispatchCompute error · 3b225597
      Qin Jiajia authored
      The error happens when a RWTexture is used in shader. However, there is
      no resource binding to it. We should clear the corresponding UAV in case
      the previous view type is a bufer not a texture.
      
      Meanwhile, this patch removes clearSRVs/clearUAVs since we use
      unsetConflictingSRVs/unsetConflictingUAVs to do the similar thing.
      
      Bug: angleproject:3512, angleproject:3548
      Change-Id: I01752bb9bc6aca5b767599639c4dc613b4e2e2d2
      Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1662017Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
      Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
  2. 24 Jun, 2019 2 commits
  3. 21 Jun, 2019 10 commits
  4. 20 Jun, 2019 11 commits
  5. 19 Jun, 2019 6 commits
  6. 18 Jun, 2019 10 commits