1. 07 Jul, 2015 1 commit
    • Transform feedback varyings gather operation · e2b43f00
      Alexis Hetu authored
      A few small things were missing to get the transform
      feedback varyings gather operation to work properly:
      - A basic implementation of
        Program::gatherTransformFeedbackLinkedVaryings()
        has been made as a first step.
      - transformFeedbackBufferMode is now initialized in
        the constructor
      - transformFeedbackLinkedVaryings are now properly
        reset
      
      Also:
      - Removed useless DirectX semantic information from
        the LinkedVarying class
      - ++it is more efficient than it++ in a loop, because
        it++ create a temporary object to return the
        original state of the iterator, so I made the
        changes where applicable in Program.cpp.
      
      Change-Id: I78513f185ef5ef1a17448606b5c598c22d0d217e
      Reviewed-on: https://swiftshader-review.googlesource.com/3621Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
      Reviewed-by: 's avatarNicolas Capens <capn@google.com>
  2. 06 Jul, 2015 4 commits
  3. 03 Jul, 2015 7 commits
  4. 02 Jul, 2015 1 commit
  5. 30 Jun, 2015 6 commits
  6. 29 Jun, 2015 7 commits
  7. 26 Jun, 2015 6 commits
  8. 25 Jun, 2015 6 commits
  9. 23 Jun, 2015 1 commit
  10. 22 Jun, 2015 1 commit